Food Devils

Getting started

Food Devils: Getting Started

PC / Steam · October 2026 Demo

AT A GLANCE

Food Devils combines tactical expeditions with running a restaurant. Bring back monster ingredients, cook for adventurers and build your next party around a Food Devil.

Your expedition party

Your party consists of one Food Devil and up to four human adventurers. Warrior, Shielder, Mage and Healer are the basic class examples. The first expedition starts with fewer adventurers as part of the opening story.

A Devil Contract changes how your party fights and moves. Choose a Master Rule at the start of an expedition, then look for useful skills from skill packs, events and merchants.

Bring dinner home

Defeated monsters provide ingredients. Back at the restaurant, use them in dishes that feed adventurers and grant effects for the next expedition. Repeating a recipe increases its cooking proficiency.

Furniture also matters: the table set, ambience and kitchen affect recruitment. Read the recipe and furniture guide before setting your next menu.

Choose your next task

Between expeditions

Cooking, recruitment and relationships all contribute to long-term growth. After the first restaurant sequence, use Table Talks to get to know Hunter and continue the story.

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